My game design work has been going very slowly due to my limited skill at producing artwork. Sure, I can draw the occasional picture on a good day, but drawing several similar pictures in different poses, not so easy.
I’ve mentioned before that I have been working with 3D modeling to help with this difficulty; the fact that I find it easier to model than draw is an added bonus.
So, that brings me to a new animation. There are no clothes yet as its a base model, but its not anatomically correct either (and very small) so nobody should need to make a big deal over it.
As you can see, it still needs some work, but when I do have human models figured out, I will be able to easily make numerous characters from a few base templates, saving a lot of time in the long run. Hopefully I’ll be able to get started on a new game soon.