I finally got around to seeing frozen, since it became available on Netflix. I’m a bit too big to fit in the tiny seats at my local theater comfortably for hours. I am actually kind of glad for that, as it would have been an even greater disappointment if I had spent the money to […]
Yesterday and today’s lessons in the You can draw in 30 days course were about cubes. After three days of circles, its nice to draw a straight line. Then again its curves that give me trouble so maybe I should draw more of those. In the meantime, I finished lesson 5 today, a cardboard box […]
A friend referred me to a lesson set called “You can draw in 30 days” a couple days ago. It consists of a daily exercises which should, in theory, teach all the basics of drawing by the end of the 30th lesson. I have for a long time struggled to gradually learn how to draw […]
I finished Ultra Mega Shooter Dude yesterday, and it passed judgement at newgrounds. Its score isn’t as good as my other games, likely due to my having to cut it short to meet the deadline. Technically the deadline is still about 3 days away, but with my wrist being sore I figured that I would […]
Continuing progress on Ultra Mega Shooter Dude, with one kind of enemy designed and a sample concept image using the character and enemy in action. The first enemy is an airborn robot, which is modeled after wasps. Because I hate wasps.
So for the upcoming Stencyl Jam, I have started working on an over the top silly Run ‘n Gun style game. Robots are attacking all the major cities of the world, and it is up to the hero, Ultra Mega Shooter Dude to set things right. With violence. Lots, and lots of violence.
Progress has been going slowly, but steadily on the new game. Since the last posting, I’ve reached 14 levels, got most of the narrator lines recorded, and several unlockable journal entries written. The first page is unlocked at the start, and recaps briefly the end of the last game. As you collect more coins, and […]
I have been making progress on the new game, though I have forgotten to make a post about it for a little while. The sarcastic death narrator now has about 10 lines, between falling and spikes. Since I’ve added new hazards of fireballs and lava there will be some lines for those deaths as well. […]
Bob the Archaeologist was the first game I’d made that was somewhat successful. It went somewhat viral, and accumulated about a million and a half plays. Since then I’ve gotten better at game design, and made another platformer, Sapphire Slime, which also got a bit over two million vies. None of the other genres I’ve […]
So, I just upgraded to Stencyl 3.0 as it fixes some of the lag issues that I have had in my games when too much is happening at once. Unfortunately, it seems a lot of bugs occur when trying to update games started in 2.2 into 3.0. So, I’m going to be set back on […]