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Tag Archives: Gamedev

In Distress: Post 5

Haven’t had much new to post for a few days, as I am currently working on some of the artwork. I’ve finished a simple sprite for the Princess though, so that’s progress at least. So far I have a single frame jump, a two frame run, and a three frame spellcasting animation. I will hopefully […]

In Distress: Post 4

This time, I’m going to be talking about choice and consequences in the game. One major complaint against the Damsel in Distress trope that I notice is that it robs the female character of agency. But, do any characters really have agency? What is the hero going to do, NOT rescue the princess? The only […]

In Distress: Post 2

So, a couple days after I announced my idea for this game project, Anita Sarkeesian went on the Colbert Report for an interview and basically said my idea during it. That is a bit unfortunate for me; as if this project manages to be at all successful the assumption would be that I got the […]

Bob the Archaeologist 2, halfway there.

Progress has been going slowly, but steadily on the new game. Since the last posting, I’ve reached 14 levels, got most of the narrator lines recorded, and several unlockable journal entries written. The first page is unlocked at the start, and recaps briefly the end of the last game. As you collect more coins, and […]

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