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Tag Archives: game development

Bob the Archaeologist 2 published

Unfortunately, I was not able to get a sponsor on FGL. It was not a completely wasted effort, as I did get feedback that improved the game, but after over a week without any new views and most of a month without bids I decided to stop bidding and publish. So far, it has mostly […]

Ultra Mega Shooter Dude

So for the upcoming Stencyl Jam, I have started working on an over the top silly Run ‘n Gun style game. Robots are attacking all the major cities of the world, and it is up to the hero, Ultra Mega Shooter Dude to set things right. With violence. Lots, and lots of violence.

Bob the Archaeologist 2, halfway there.

Progress has been going slowly, but steadily on the new game. Since the last posting, I’ve reached 14 levels, got most of the narrator lines recorded, and several unlockable journal entries written. The first page is unlocked at the start, and recaps briefly the end of the last game. As you collect more coins, and […]

Further Developments on Bob the Archaeologist 2

I have been making progress on the new game, though I have forgotten to make a post about it for a little while. The sarcastic death narrator now has about 10 lines, between falling and spikes. Since I’ve added new hazards of fireballs and lava there will be some lines for those deaths as well. […]

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